Tuesday, January 19, 2010
The End Game
Reciently I got to do something in a game that I have never done before. Finish playing a character. Horstmar, my Dwarven character was retired. Unlike so many other campaigns (with other groups) that were abandoned after a few sessions, this one lasted. After more than a year of playing weekly this one ended. The Gamemaster decided to wrap up the story to start another. And in true classic old school style they went out with style. It was an epic end. All the charcters had their stories wrap up with an end game similar to OD&D. Their choices put them in places were continuing to adventure didn't make sense. They became part of the world and its background story. In Horstmar's case he started as lowly warrior, rose to become an ambassador. And became the king of a lost dwarven colony rebuilding to its past glory. Interseting story right? And isn't creating interesting stories the best thing about roleplaying? Isn't the point, actually?
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Oooo, I envy you. Ages ago I almost got to finish a campaign. But things fizzled, people moved, et cetera. It leaves one with a sense of business unfinished and potential unfulfilled.
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